#ifndef __SCENE_MANAGER_HH__
#define __SCENE_MANAGER_HH__

/**
 * @file SceneManager.hh
 * @author olgierdh@gmail.com
 */

/**
 * @class SceneManager
 * @brief SceneManager
 */
class SceneManager
{
public:
   /**
    * @brief Default ctor
    */
   SceneManager( void )
   {
      
   }
   
   /**
    * @brief Updates scene for a given milliseconds period
    * @
    */
   void update( float period )
   {
   
   }
   
private:   
   //scene manager root scene object
   
};

#endif //__SCENE_MANAGER_HH__